3.2 Is here

 

Mari 3.2 is out now!

I really like what the foundry did to the nodes with the new Portlist mode available in the latest release. The Bake point is going to make my texturing workflow a lot easier as it makes the bake visible to selected workflow I have adopted recently obsolete. The Bake points is a lot smarter and you can trigger downstream bakes as well as export already cached data direct from the node itself. Its definitely a step in the right way for the node workflow. Now lets just get the cloning of nodes going, so I don’t have to wire noodles all over the place.

TheĀ tutorials i’m producing at the moment will be based around the node workflow and all other new features

Download Mari and get painting today

 

Author: The Mari Channel

Peter Aversten Lead Texture artist and Blogger. Started in the 90s writing about graphic art and 3d in Mac Art & Design and VFX art and design magazines under the collumn The Meshmen. In the 2000s I began my journey within VFX and now working as texture artists and blogging in the subject.

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