Material X
Apr29

Material X

Material X Lucasfilm, Autodesk and the Foundry in collaboration around a way to distribute shading and networks between vfx programs and even vfx facilities. I hope it will help out when ingesting assets from other vendors. Today in film production we find ourselves sharing assets on a regular basis and we all have different pipelines, renderers and proprietary tools. A standard is needed for the VFX industry and I will definitely...

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The Mari radio node system
Apr24

The Mari radio node system

Tales From Beyond | Mari Radio Node System Ever since the early days we have transmitted radio waves out into deep space. One day green aliens with intelligence will pick up the remnants of our civilisation. By the time this happens mankind will most certainly be extinct. How will this tie into texturing in Mari you might ask? We are in dire need of a sophisticated sharing workflow when texturing and using the node graph in Mari. This...

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Mari 3 | Projectors tab | Camera projection | Turntables
Apr10

Mari 3 | Projectors tab | Camera projection | Turntables

Mari Projectors tab | Camera projection and turntable in Mari 3 In this introduction to Mari 3 course we now look at the projectors tab when we produce text and design in Photoshop and bring it into Mari using the projectors tab and the unproject tool. We also look at basic camera projection techniques using Maya and Mari. We finish of by using the turntable tool found inside Mari projectors tab. Happy painting,

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F&V K4000s Bi-color led light
Apr08

F&V K4000s Bi-color led light

Unboxing the K4000s Bi-color led light from F&V. I got some additional help from my “guard” dog Naala in this unboxing video. The Light itself is a nice combo of ease of use and portability. I really like that you can power it with V-mount batteries which makes it a contender for me to take out in the field. I will make a more in depth demonstration in a later episode. Let’s look at what is inside the box…....

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Mari 3 | Sharing Layers
Apr03

Mari 3 | Sharing Layers

Sharing layers and channel workflows in Mari 3. In this introduction to Mari 3 , we take a look at sharing layers from channels to optimize for speed but still have the flexibility to go back and do changes to your work. By splitting heavy parts of you layer workflow such as dirt masks into separate pre baked channels you then share into your live channels. This is to offload the complexity in any single channel, similar to what you...

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