Aorus unboxing | New mari rig
Jun26

Aorus unboxing | New mari rig

Aorus 1080ti extreme edition unboxing for The Mari Channel blog. My old texturing rig was on its last leg, dust devils was raging and long render times exporting out from Mari. A new graphics card and a m.2 scratch disk had to be installed in the new machine that will serve as the Main texturing machine from here on forward. The old machine will be mainly for rendering in Maya Renderman and Katana as it does not need as good GPU as...

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UV strategies in Mari
Jun12

UV strategies in Mari

Mirror Paint in Mari 3 without any 3rd party scripts. In this tutorial I look at how you can utilize the uv layout to flip paint on a symmetrical object in Mari 3. We also look at the patch linking procedure as a way to sync paint from one side to the other. feel free to comment and request what you would like to see in upcoming episodes

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Making America safe “again”
Jun06

Making America safe “again”

A new type of autonomous drone has been spotted in and around the NYC area. In this 360 video we can see it patroling Main Street Park on the Brooklyn side using its new autonomous mode “Silent Hill”. The drone is the new PPD concept from Meshmen Industries and will soon be available in all major sporting goods departments nationwide. PPD stands for Personal Protection Drone and can serve numerous tasks. Here it is...

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Mari tile generator
Jun04

Mari tile generator

Ever wanted to make a quick tiled image but you are on linux and its to complicated to get Photoshop going? Then this is the technique for you. What you need Mari polygon plane a non tileable texture

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Bake Point Node
May22

Bake Point Node

Mari Bake point nodes in The Foundry Mari 3.3 is a powerful way of optimizing your node graph. In this Mari in 5 tutorial we look at the way I use the bake point and how we can nest bake point nodes, bake them in turn downstream of the connected nodes. We also look at how we can export baked result out from a bake point node.   If you want to export the result from a bake point node into exr you can use this string in the export...

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Introduction to Mari | Mari preferences
May15

Introduction to Mari | Mari preferences

Introduction to Mari 3 preferences and tweaking GPU tutorial In this episode we take a look at some of the setting I tweak when setting up a new Mari system. feel free to comment and request what you would like to see in upcoming episodes happy Painting TMC Software in this episode Software in this episode Foundry Mari 3.3 Autodesk Maya 2017 Pixar Renderman Camtasia 9 Davinci Resolve Gear in this episode Gear in this episode Canon...

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