Introduction to Mari | Mari preferences
May15

Introduction to Mari | Mari preferences

Introduction to Mari 3 preferences and tweaking GPU tutorial In this episode we take a look at some of the setting I tweak when setting up a new Mari system. feel free to comment and request what you would like to see in upcoming episodes happy Painting TMC Software in this episode Software in this episode Foundry Mari 3.3 Autodesk Maya 2017 Pixar Renderman Camtasia 9 Davinci Resolve Gear in this episode Gear in this episode Canon...

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Introduction to Mari 3 | Filter tutorial
May01

Introduction to Mari 3 | Filter tutorial

In this introduction to Mari 3 series we now look at how we can filter images and layers inside Mari 3. Being able to use a non destructive way of applying filters in the node graph is important and I show the way I handle this in the absence of a filter node in Mari.    

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Mari 3 | Projectors tab | Camera projection | Turntables
Apr10

Mari 3 | Projectors tab | Camera projection | Turntables

Mari Projectors tab | Camera projection and turntable in Mari 3 In this introduction to Mari 3 course we now look at the projectors tab when we produce text and design in Photoshop and bring it into Mari using the projectors tab and the unproject tool. We also look at basic camera projection techniques using Maya and Mari. We finish of by using the turntable tool found inside Mari projectors tab. Happy painting,

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Mari 3 | Sharing Layers
Apr03

Mari 3 | Sharing Layers

Sharing layers and channel workflows in Mari 3. In this introduction to Mari 3 , we take a look at sharing layers from channels to optimize for speed but still have the flexibility to go back and do changes to your work. By splitting heavy parts of you layer workflow such as dirt masks into separate pre baked channels you then share into your live channels. This is to offload the complexity in any single channel, similar to what you...

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Mari 3 | Patches and selecting objects
Mar27

Mari 3 | Patches and selecting objects

This time we take a look at patches and selecting objects in Mari 3. To speed up mirroring you can lay out your UVs on the object and copy from one side to the other using patches, you can also link patches. We also look at ways to isolate parts of the object for easier access when painting, using patch and face selections.      

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Mari 3.x | Modo mari bake and rendering
Mar20

Mari 3.x | Modo mari bake and rendering

In this episode we cover baking in Mari using the Modo tab. We look at some of the useful bake recipes found in Mari and how to install 3rd party ones. We also look at how to actually render a Mari channel using the Modo render preview. Happy baking Installing Modo Bake presets in Mari: The bake presets is located in your mari install location. On windows its in this location. C:\Program...

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