Mari 3 | paint through and deforming paint

Let’s examine how we can use images as stencils in Mari 3 and how we can deform the paint in the paint buffer before we bake it down. Image based texturing as a great way of quickly bring realism into your texturing.

In this introduction to Mari series from The Mari Channel we look at the basic concepts in each section of the Mari user interface and related tools before diving into in depth project specific tutorials

happy painting!

Author: The Mari Channel

Peter Aversten Lead Texture artist and Blogger. Started in the 90s writing about graphic art and 3d in Mac Art & Design and VFX art and design magazines under the collumn The Meshmen. In the 2000s I began my journey within VFX and now working as texture artists and blogging in the subject.

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