Mari 3.x Paint Buffer and HDR painting

Introduction to Mari 3.x | Paint Buffer & HDR painting.

In this episode we take a look at the Mari paint buffer and how we can paint with High Dynamic Range images inside Mari. The paint buffer is heavily related to bit depth and the final resolution you will get when painting in Mari. It’s a good idea to be just right in buffer size as to large paint buffer will make baking slow and to small buffer will degrade your paint.

 

Author: The Mari Channel

Peter Aversten Lead Texture artist and Blogger. Started in the 90s writing about graphic art and 3d in Mac Art & Design and VFX art and design magazines under the collumn The Meshmen. In the 2000s I began my journey within VFX and now working as texture artists and blogging in the subject.

Share This Post On

Submit a Comment

Your email address will not be published. Required fields are marked *