UV strategies in Mari

Mirror Paint in Mari 3 without any 3rd party scripts. In this tutorial I look at how you can utilize the uv layout to flip paint on a symmetrical object in Mari 3. We also look at the patch linking procedure as a way to sync paint from one side to the other.

feel free to comment and request what you would like to see in upcoming episodes

Author: The Mari Channel

Peter Aversten Lead Texture artist and Blogger. Started in the 90s writing about graphic art and 3d in Mac Art & Design and VFX art and design magazines under the collumn The Meshmen. In the 2000s I began my journey within VFX and now working as texture artists and blogging in the subject.

Share This Post On

Submit a Comment

Your email address will not be published. Required fields are marked *