Introduction to Mari | Node Graph pt 01

Let’s dive into the node graph in Mari!

This is the first in a three part series dealing with the node graph that was introduced in Mari 3. Personally, I did bite the bullet by going full force node graph workflow from the get go. I have to admit, it was a learning experience but as i see it procedural texturing is the way of the future.

I hope you enjoy this tutorial and as always please leave comments either here or at the youtube channel if you want to see any specific workflows in future episodes.


Happy noodling and painting.

The Mari Channel

Author: The Mari Channel

Peter Aversten Lead Texture artist and Blogger. Started in the 90s writing about graphic art and 3d in Mac Art & Design and VFX art and design magazines under the collumn The Meshmen. In the 2000s I began my journey within VFX and now working as texture artists and blogging in the subject.

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