Mari 3 | Patches and selecting objects

This time we take a look at patches and selecting objects in Mari 3. To speed up mirroring you can lay out your UVs on the object and copy from one side to the other using patches, you can also link patches. We also look at ways to isolate parts of the object for easier access when painting, using patch and face selections.




Author: The Mari Channel

Peter Aversten Lead Texture artist and Blogger. Started in the 90s writing about graphic art and 3d in Mac Art & Design and VFX art and design magazines under the collumn The Meshmen. In the 2000s I began my journey within VFX and now working as texture artists and blogging in the subject.

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1 Comment

  1. By the way ctrl +1 is a extension pack feature.

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