Let’s examine layers in Mari 3 and some of the techniques I use when doing layer based texturing. I have to be honest, I’m not really using layers anymore since the node graph arrived. However for new users it’s good practice to learn the layer workflow before diving into the more procedural based workflow you use when doing node based texturing.
I will split the layering tutorials into a few in depth screen captures focusing on various layer methods. In the first one I look at layers, the menus and how we can order layers. In later episodes I will examine the other layer features found in Mari such as procedural layers, adjustment layers and node graph layers as well as masking layers. I will also look at more production based workflows to keep your layer stack workable and “fast” but have the option to work somewhat non destructive by using channels and layer based sharing.